Call of Duty: Modern Warfare 2

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Infinity Ward: MW2 multiplayer is major focus - won't ship s

New postby alpha.niner » Thu Aug 20, 2009 2:16 pm

GamesIndustry.biz wrote:Modern Warfare 2's multiplayer has been in development "since day one" and not holding a public beta won't result in quality loss in the final game, Infinity Ward's community manager, Robert Bowling has said.

Bowling addressed the issue of the public beta in his personal blog after it was confirmed at Gamescom the developer wouldn't be opening testing of Modern Warfare 2's multiplayer up to the public prior to its release.

The news triggered concerns from fans pointing out a lack of public beta could impact negatively on the finished game - concerns which Bowling assures are unfounded.

"As I've told you many times in the past, expect no Public Beta unless we announce otherwise." he said. "That is still the case. We would never say something as definitive as 'No Beta Ever!' as that's simply not how we work. We'll do an internal beta, if we feel a public one is needed, we'll explore that route as well."

Instead, Infinity Ward is planning to run an extensive closed beta, he said, among its own team, Activision and possibly first-party partners worldwide.

"The internal beta will allow us all the benefits of a public beta test without the impact it takes on the time required to prep, distribute and manage a public beta during this crucial time in development," he explained.

"Multiplayer has been in development since day one of working on Modern Warfare 2, and this is the essential run up to launch when we’re playing everyday, hammering away on it to make sure it's as polished as can be by launch. As always, our internal QA team has daily multiplayer tests in addition to company-wide nightly MP tests we hold from the moment MP is in a running state throughout development."

Once the internal beta is complete, if the developer hasn't received the appropriate amount of feedback or there are still issues, Infinity Ward would consider pushing forwards with a public beta, confirmed Bowling.

But not implementing it in the first instance won't result in any quality loss in the final multiplayer game, he insisted.

"Multiplayer has always been and will always remain a major focus for the team at Infinity Ward and we would never ship a product we didn’t feel lived up to the high standards we hold ourselves to.

"This decision allows us to deliver a more polished experience, which in the end, is what we all want."
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Dual Wield

New postby alpha.niner » Wed Aug 26, 2009 8:37 am

FourZeroTwo wrote:I was presenting a singleplayer mission at the GameCrazy show this morning on stage and happened to walk over a body that had Akimbo (dual wield side arm), therefore the icon for the weapon popped up on screen and the room went crazy with chants demanding I pick it up and use it.

So I did.

Happened to be dual Deagles. Now to calm some initial fears of "OMG! Overpowered!". Akimbo is limited and balanced, just like EVERYTHING in the game. It's limited to sidearms, harder to aim than standard and you can't go ADS (aim down sights) since you have a weapon in each hand; Among other balancing techniques, so don't freak out before you see it in action.
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Co-Op Gameplay from games-con

New postby alpha.niner » Sat Aug 29, 2009 8:08 am



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Re: Call of Duty: Modern Warfare 2

New postby Wolverine » Sat Aug 29, 2009 5:06 pm

dude the video is already removed.....


btw.... where hv u been? dont see ya online often these days..
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Re: Call of Duty: Modern Warfare 2

New postby alpha.niner » Sat Aug 29, 2009 5:09 pm

aww..damnit..i dint even watch that..*..anyways,..well..my card had expired and all...but now im back on xbl..

i cannot take w@w anymore..so i had stopped for 2/3 days in the middle..but now im back to cod4..so cheers.
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Multiplayer Trailer

New postby alpha.niner » Thu Sep 03, 2009 9:09 am



things i saw..
- awesome detailed hud
- kill streaks starting with 3. even 4 kills get you something.
- shield, its even possible to kill somone with your shield
- new weapons
- damage indicator is red splashes of a fluid that looks like water
- flag runner game mode
- throwable knife
- use of two attachments at once is possible!!
- host migration if the host quits.. big relief.
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Re: Call of Duty: Modern Warfare 2

New postby Wolverine » Fri Sep 18, 2009 12:42 pm

use of two attachments and host migration....

i luv these two additions...
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14 new vids @ Gametrailers

New postby alpha.niner » Fri Sep 18, 2009 1:06 pm



























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